package com.game_ltdd;

import com.game.framwork.itf.Pixmap;
import com.game.framwork.itf.Sound;

public class Resrouce {
	public static Pixmap background;
	public static Pixmap player;
	public static Pixmap mapObject;
	public static Pixmap mapObjectExplore;
	public static Pixmap bulletImage;
	public static Pixmap bulletExplore;
	public static Pixmap mummy;
	public static Pixmap ragemummy;
	public static Pixmap boss;
	public static Pixmap rageboss;
	public static Pixmap bat;
	
	public static Pixmap bgMenu;
	public static Pixmap selectIcon;
	
	public static Sound menugame;
	public static Sound maingame;
	public static Sound bulletexplosion;
	public static Sound playerdie;
	public static Sound setbullet;
	public static Sound boomexplosion;
}
